Research Papers

So I’m finally getting around to writing again… I get on these rampant Google streaks, researching lots of random stuff and then I have a pile of documents on various subjects. So here are the documents from my last Google raid: Procedural Algorithms and such… Procedural Modeling of Structurally-Sound Masonry Buildings Procedural Urban Modeling in […]

Too many interests.

Hi, I haven’t posted in a while, but that doesn’t mean there isn’t anything going on. Too many things going on actually. I believe it’s time to make a priority list… I borrowed a wacom tablet from a friend and let me tell you those things are awesome. I was thinking about buying one and he offered […]

Plumes

Hi all, Just an update on the Plumes live wallpaper I wrote for Android. It went to market on Nov, 25 and just over two weeks later I’ve gotten 618 downloads and it’s still at 4 stars. I am pretty pleased with the results, even though it’s nothing really to brag about. Thanks to everyone […]

Android Market Changes

Hi all, Here’s an email I received as an android developer concerning upcoming changes to the market. Just figured non devs would want to know as well. ———————————– Hello, Over the next several days, we’ll be updating Android Market on devices running Android 1.6 or higher. We’re writing to alert you to several changes being […]

Android development

Hi all, Just posted my first android application. It’s a live wallpaper that shows animations when the screen is touched. There are also options to loop the animations, as well as, playing the selected animation at random locations when you aren’t touching the screen. I’ve opted to use the latest vector animations produced by POW […]

City Builder

Hi everyone, I was working on a city building algorithm a while back when I was just getting into processing. It’s not quite polished and I’ve got some work left to do on it still. But I was getting some feedback on a video of it I published on vimeo, which I embedded below. city […]

circlePunch

Here’s a video of a processing sketch based on Perlin noise. I’ve got some more features that I want to add to it before I move on to the next thing, whatever that is… I’m also in the process of learning how to code Android apps. This growth sketch will eventually make it’s way mobile. […]